Blueprints
All of Bolt's major features are accessible by blueprint.
All blueprint functions are namespaced with Bolt
; all of bolt's classes and structs are prefixed with BL
(e.g., BLItemSlotHandle
).
Asset Types
Bolt includes several asset types which can be found under the Gameplay
tab:
Item Definition
Item Recipe
Also, bolt includes several data assets:
BLCosmeticDef
BLInventoryStorageDef
BLGridInventoryStorageDef