๐๏ธ Item Definition
Item definitions are assets that each represent a type of item. For example, you might have item defintions for
๐๏ธ Item Stack
The item stack is the runtime object that represents item(s). Each stack may contain multiple items, hence its name.
๐๏ธ Item Stack View
Properties
๐๏ธ Item Part
Item parts allow you to modularize your data into smaller pieces. Then you can mix and match parts that are necessary
๐๏ธ Item Mutator
Item mutators are a way to define reusable methods for changing items. For example, if we wanted to generate a random item, we could write it in a mutator. This way we could reuse this method or reference it in a data-driven way. For example, we could generate a random item from inside an item recipe:
๐๏ธ Item Recipe
Item Recipes are reusable methods for crafting items. They are composed of: